Blog 11: Chapter 11

 Date:04/02/2019

What the term means: Prototype is most important part when improving a design, website, etc. “A prototype is one manifestation of a design that allows stakeholders to interact with it and to explore its suitability; it is limited in that a prototype will usually emphasize one set of product characteristics and de-emphasize others” (Preece, Rogers & Sharp, 2015, p. 356).

Reflection on the Topic

  1. There are two kinds of prototypes: high-fidelity and low-fidelity. A high-fidelity prototype is like final product and provides more functionality than low-fidelity. A low-fidelity is not a final product and it does not provide the same functionality. Low-fidelity prototypes are useful because they are simple, cheap, and quickly produced. High-fidelity prototypes are useful for selling ideas to people and testing technical issues.
  2. Low-fidelity prototypes, for example, are simple and low-tech concepts. All you need to get started is a pen and paper. The goal is to turn your ideas into testable artifacts that you can then use to collect and analyze feedback in the early stages. On the other hand, high-fidelity prototypes are highly functional and interactive. They are very close to the final product, with most of the necessary design assets and components developed and integrated”(invisionapp.com).
  3. This picture shows that low-fidelity has many piece and high-fidelity has one piece put up together.
Example of high-fidelity and low-fidelity

My Thought

“High-fidelity prototype is the final product and much creative than low-fidelity. It can be developed by modifying and integrating existing components which includes hardware and software. Low-fidelity does not require much work, they are important in early stages of development. Most people would prefer low-fidelity since it does not require much work and it’s short and simple” (Firdous Ghani, 2019).

Reference List

  1. Preece, Rogers & Sharp, (2015). Interaction and Design: Beyond human-computer interaction. West Sussex, United Kingdom: John Wiley & Sons, Ltd.
  2. Low-fidelity vs. high-fidelity prototyping. (n.d.). Retrieved from https://www.invisionapp.com/inside-design/low-fi-vs-hi-fi-prototyping/

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